USML
|
Sound speed model constructed from a data_grid_svp.
The coordinate system for each kind of data set is:
- 3-D: Assumes that the order of axes in the grid is (altitude, latitude, longitude)
—NOTE: altitude is the distance from the surface of the ocean to the location under the ocean with down as negative.
^^^NOTE: All calculations are under the assumption that the grid axes passed in have already been transformed to their spherical earth equivalents (altitude -> rho, theta,phi).
|
inline |
Constructor - Default behavior for new profile models.
speed | Sound speed for the whole ocean (m/s). Assumes control of this grid and deletes it when the class is destroyed. |
attmodel | In-water attenuation model. Defaults to Thorp. The profile_model takes over ownership of this reference and deletes it as part of its destructor. |
|
inlinevirtual |
Destructor - Delete sound speed grid.
|
inlinevirtual |
Compute the speed of sound and it's first derivatives at a series of locations.
location | Location at which to compute attenuation. |
speed | Speed of sound (m/s) at each location (output). |
gradient | Sound speed gradient at each location (output). |
Implements profile_model.
|
protected |
Sound speed for all locations.