USML
ocean.h
1 
50 #ifndef USML_OCEAN_OCEAN_H
51 #define USML_OCEAN_OCEAN_H
52 
53 #include <usml/ocean/attenuation_model.h>
54 #include <usml/ocean/attenuation_constant.h>
55 #include <usml/ocean/attenuation_thorp.h>
56 
57 #include <usml/ocean/profile_model.h>
58 #include <usml/ocean/profile_linear.h>
59 #include <usml/ocean/profile_munk.h>
60 #include <usml/ocean/profile_n2.h>
61 #include <usml/ocean/profile_catenary.h>
62 #include <usml/ocean/profile_grid.h>
63 #include <usml/ocean/profile_grid_fast.h>
64 #include <usml/ocean/ascii_profile.h>
65 #include <usml/ocean/data_grid_mackenzie.h>
66 
67 #include <usml/ocean/reflect_loss_model.h>
68 #include <usml/ocean/reflect_loss_constant.h>
69 #include <usml/ocean/reflect_loss_netcdf.h>
70 #include <usml/ocean/reflect_loss_rayleigh.h>
71 
72 #include <usml/ocean/boundary_model.h>
73 #include <usml/ocean/boundary_flat.h>
74 #include <usml/ocean/boundary_slope.h>
75 #include <usml/ocean/boundary_grid.h>
76 #include <usml/ocean/boundary_grid_fast.h>
77 #include <usml/ocean/ascii_arc_bathy.h>
78 
79 #include <usml/ocean/ocean_model.h>
80 
81 #endif
82